Administrator 3/24/2021 3:58:28 PM ID:80te1WrDqAOQpD00000 |
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| If you save it in FFXIV, you can see that the skirt does not stick out.
There is a finished product in [Sample data]. |
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Administrator 3/24/2021 3:58:17 PM ID:80te1WrDqAwJND00000 |
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| The enlarged skirt looks like the figure on the right. In this example, the length of the skirt is also lengthened by lowering the apex in the Y direction. |
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Administrator 3/24/2021 3:58:05 PM ID:80te1WrDqAtJND00000 |
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| Drag to move the vertices. Repeat this procedure for the entire skirt to make it larger. |
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Administrator 3/24/2021 3:57:53 PM ID:80te1WrDqaAD0000000 |
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| Select any vertex, select Move in the <Operation> menu, and check X and Z in the <Coordinate> menu. |
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Administrator 3/24/2021 1:27:04 PM ID:80te1WrDANt8n000000 |
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| Select [CF889C52-A2BF6509]-[Resolution-1]-[Type-1 Group-1]-[Skirt] in the <Schematic> window. Right-click in the <Perspective> window and select the [XZ View] menu. |
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Administrator 3/24/2021 1:26:43 PM ID:80te1WrDAAdGoD00000 |
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| When using a college skirt modified with FFXIV, the lower body protrudes from the skirt as shown in the screenshot. The college skirt legs (left) and moonfire tanga (right) look like this because the moonfire tanga is slightly thicker. To fix this, you can make the skirt bigger, make the moonfire tanga thinner, or both. Here, I will explain how to make the skirt larger. |
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Administrator 3/24/2021 1:26:25 PM ID:80te1WrDAAkGn000000 |
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| Save to FFXIV.
Index file: (ffxiv install folder)\game\sqpack\ffxiv\040000.win32.index Model: CF889C52-A2BF6509 Texture 1: 5C7A896F-1BA53DF0 Texture 2: 5C7A896F-5C054720
* Please back up FFXIV before saving. The backup target is all files with names starting with [040000.win32]. As of 2021/03/19, it is the following file. 040000.win32.index 040000.win32.index2 040000.win32.dat0 040000.win32.dat1 040000.win32.dat2 040000.win32.dat3 040000.win32.dat4
Files that start with a name other than the end [.index] of the file name specified in [Index File] will be backed up. |
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Administrator 3/24/2021 1:26:07 PM ID:80te1WrDAAlu9000000 |
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| Select [CF889C52-A2BF6509]. |
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Administrator 3/24/2021 1:25:54 PM ID:80te1WrDAaNXaD00000 |
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| **** Write to FFXIV ****
In the <Schematic> window, [CF889C52-A2BF6509]-[Resolution-2]-[Type-1 Group-2]-[Node-1] to [Resolution-3]-[Type-2 Group-3]-[Node Select the objects in the range of -3] to display them. |
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Administrator 3/24/2021 1:25:33 PM ID:80te1WrDAaDniD00000 |
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| Set the range used in the <Texture> window to [Upper left: 0,0] [Lower right: 255,127]. |
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Administrator 3/24/2021 1:25:19 PM ID:80te1WrDAajAjD00000 |
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| If you set 'Setting calc UV to UV', it will be as shown in the figure. |
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Administrator 3/24/2021 1:25:00 PM ID:80te1WrDAa0k9D00000 |
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| In Processing, execute 'Setting calc UV to UV'. |
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Administrator 3/24/2021 1:24:40 PM ID:80te1WrDAbLrdD00000 |
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| If you match the UV mapping of polygons to the pants image, it will look like the figure. |
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Administrator 3/24/2021 1:23:03 PM ID:80te1WrDA98JoD00000 |
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| In the <Picture> window, set the target menu to [Texture] and the operation menu to [Move]. Drag the corner of the green frame rectangle to match the UV mapping of the polygon to the pants image. |
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Administrator 3/24/2021 1:19:30 PM ID:80te1WrDAuQpX000000 |
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| After 'UV change' and 'U reverse', the <Picture> window will look like the one shown. |
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Administrator 3/24/2021 1:19:17 PM ID:80te1WrDAuwA9D00000 |
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| Select 'Change UV' again to perform 'U reverse'. |
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Administrator 3/24/2021 1:18:55 PM ID:80te1WrDAGNAUD00000 |
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| In Processing, select 'Change UV' to perform 'UV change'. |
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Administrator 3/24/2021 1:18:42 PM ID:80te1WrDAGdgWD00000 |
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| Select all vertices in the <Picture> window. |
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Administrator 3/24/2021 1:18:28 PM ID:80te1WrDAGOOi000000 |
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| Change the picture to [5C7A896F-1BA53DF0] in the <Texture> window. |
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Administrator 3/24/2021 1:18:01 PM ID:80te1WrDAG0dUD00000 |
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| **** UV (mapping area) processing ****
Opens the <Texture> window. In the <Schematic> window, select [Type-1 Group-1]-[Node-1]-[Node-1] and [08DADC31-249CBCF1] under it. The picture used is [08DADC31-249CBCF1]. |
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Administrator 3/24/2021 1:17:45 PM ID:80te1WrDA4UnwD00000 |
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| Select [Yes] because the alpha channel is also loaded at the same time. Do this import for [5C7A896F-5C054720] as well. |
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Administrator 3/24/2021 1:17:09 PM ID:80te1WrDA4WaJ000000 |
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| Select 5C7A896F-1BA53DF0.bmp and load it. |
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Administrator 3/24/2021 1:16:36 PM ID:80te1WrDADGrD000000 |
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| Select <Import> from the <File> menu. |
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Administrator 3/24/2021 1:16:11 PM ID:80te1WrDADodA000000 |
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| Select [5C7A896F-1BA53DF0] in the <Schematic> window. |
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Administrator 3/24/2021 1:15:45 PM ID:80te1WrDAQULO000000 |
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| The completed picture looks like this. 5C7A896F-1BA53DF0 has a white horizontal line on the skirt to express the check pattern. |
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Administrator 3/24/2021 1:15:22 PM ID:80te1WrDAQpplD00000 |
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| Create a picture that combines the picture of the pants part of Moonfire Tanga and the college skirt.
* In the attached image, the alpha channel of 5C7A896F-1BA53DF0 is omitted because it does not need to be changed. * The upper part of the attached image is a college skirt, and the lower part is a picture of Moonfire Tanga.
Rotate the pants part of Moonfire Tanga 90 degrees clockwise to adjust the scale and attach it to the pants part of the college skirt. Any image editing software will do. * VRS does not have an image editing function, so you need to prepare it separately. |
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Administrator 3/24/2021 1:15:06 PM ID:80te1WrDAQlOt000000 |
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| To save the file, select <RGB image (24-bit) and alpha channel image…>. This export is also done for [5C7A896F-5C054720], [08DADC31-249CBCF1], [08DADC31-633CC621]. |
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Administrator 3/24/2021 1:14:52 PM ID:80te1WrDAOAOd000000 |
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| Select the bitmap in <Files type> and press the <Save> button. Please enter the file name arbitrarily. |
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Administrator 3/24/2021 1:14:37 PM ID:80te1WrDAOGDW000000 |
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| Select <Export> from the <File> menu. |
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Administrator 3/24/2021 1:08:40 PM ID:80te1WrDAwLgiD00000 |
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| **** Process the picture ****
Select [5C7A896F-1BA53DF0] in the <Schematic> window. |
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Administrator 3/24/2021 1:08:25 PM ID:80te1WrDAwknuD00000 |
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| You can see that a mesh that combines a college skirt and moonfire tanga has been created. |
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Administrator 3/24/2021 1:08:04 PM ID:80te1WrDAwtkq000000 |
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| Select [CF889C52-A2BF6509]-[Resolution-1]-[Type-1 Group-1]-[Skirt] in the <Schematic> window. |
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Administrator 3/24/2021 1:07:49 PM ID:80te1WrDArbLd000000 |
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| Since the original Moonfire Tanga is not required, in the <Schematic> window, [7C83D75F-F61F3057]-[Resolution-1]-[Type-1 Group-1]-[Node-1], [Node-2], [Node-] 3] and [Type-2 Group-1]-[Node-1], [Node-2], [Node-3] are hidden. |
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Administrator 3/24/2021 1:07:28 PM ID:80te1WrDArOlw000000 |
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| Copy [Node-2] and [Node-3] in the same procedure. |
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Administrator 3/24/2021 1:07:13 PM ID:80te1WrDArgaUD00000 |
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| Run the paste. The thighs of Moonfire Tanga are copied to the model of the college skirt. |
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Administrator 3/24/2021 1:06:54 PM ID:80te1WrDAgNW1D00000 |
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| Select [CF889C52-A2BF6509]-[Resolution-1]-[Type-2 Group-1]-[Node-1] in the <Schematic> window. |
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Administrator 3/24/2021 1:06:30 PM ID:80te1WrDAgQWuD00000 |
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| Select [7C83D75F-F61F3057]-[Resolution-1]-[Type-1 Group-1]-[Node-1] in the <Schematic> window to execute the copy. |
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Administrator 3/24/2021 1:06:14 PM ID:80te1WrDAgrl4000000 |
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| Run the paste. Moonfire Tanga pants are copied to the college skirt model. |
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Administrator 3/24/2021 1:05:58 PM ID:80te1WrDAoJpGD00000 |
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| Select [CF889C52-A2BF6509]-[Resolution-1]-[Type-1 Group-1]-[Node-1] in the <Schematic> window. |
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Administrator 3/24/2021 1:05:41 PM ID:80te1WrDAoLAOD00000 |
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| Select [7C83D75F-F61F3057]-[Resolution-1]-[Type-2 Group-1]-[Node-1] in the <Schematic> window to execute the copy. |
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Administrator 3/24/2021 1:05:22 PM ID:80te1WrDAoplk000000 |
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| Copy the Moonfire Tanga pants and legs to the college skirt.
In the <Schematic> window, [7C83D75F-F61F3057]-[Resolution-1]-[Type-1 Group-1]-[Node-1], [Node-2], [Node-3] and [Type-2 Group] -1]-Displays [Node-1], [Node-2], [Node-3]. |
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Administrator 3/24/2021 1:05:05 PM ID:80te1WrDAotGq000000 |
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| Hide [Type-1 Group-1]-[Node-1]-[Skirt]. |
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Administrator 3/24/2021 1:04:44 PM ID:80te1WrDAWUOd000000 |
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| In the <Schematic> window, rename [Type-1 Group-1]-[Node-1]-[Original] (right side) to [Skirt]. |
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Administrator 3/24/2021 1:04:28 PM ID:80te1WrDAWOpX000000 |
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| Delete the vertices in the <Perspective> window. This will remove the vertices used only for the pants. * In the <Picture> window, you can select vertices, but you cannot delete them. Delete the vertices in the <Perspective> window.
Since polygons cannot be created with less than 3 vertices, the corresponding polygons are also automatically deleted. Only the skirt remains. |
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Administrator 3/24/2021 1:01:40 PM ID:80te1WrDA8LXUD00000 |
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| Even if you think you have selected the apex of the pants part, the apex of the upper part of the skirt is also selected. This apex is because the skirt and trousers are "shared". For this reason, be sure to select the vertices that make up only the pants. In the <Picture> window, deselect the part that is filled with yellow. (* Please note that this is a deselection function, not a selection function.) |
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Administrator 3/24/2021 1:01:23 PM ID:80te1WrDA8pd0000000 |
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| Work to remove the polygons in the pants.
It can be deleted in the <Perspective> window, but it is difficult to see because it overlaps with the skirt, so delete it in the <Picture> window referring to the usage range of the texture. On the display of the actual FFXIV machine, you can see that the skirt has the shape of a car fold and has a gradation in the horizontal direction. Therefore, you can imagine that the bottom is the skirt part in the picture. The trousers are the opposite (the part filled in yellow), so select the apex in the <Picture> window. |
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Administrator 3/24/2021 1:01:08 PM ID:80te1WrDA8W1jD00000 |
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| Remove the trouser polygons to leave only the skirt polygons.
Opens the <Picture> window. In the <Schematic> window, select [Type-1 Group-1]-[Node-1]-[Original] (right side) and [5C7A896F-1BA53DF0] under it. |
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Administrator 3/24/2021 1:00:32 PM ID:80te1WrDA0D04D00000 |
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| The hidden [Original] object is not used and can be deleted, but it is recommended to keep it as it may be referred to as a reference in the process of modification. |
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Administrator 3/24/2021 12:55:22 PM ID:80te1WrDa9pOX000000 |
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| Select [Type-1 Group-1]-[Node-1]-[Original] (left side) in the <Schematic> window to hide it. |
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Administrator 3/24/2021 12:54:59 PM ID:80te1WrDaUJqjD00000 |
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| Run the paste. Edit the vertices and polygons of this pasted object on the right. The left side is the original and will not be changed. |
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